The key to conquering and sieging cities in Civ 6 is understanding how walls work. But any city more advanced than that will decimate your units if you aren’t properly prepared. Taking over a city without walls or encampments is basically the same as it used to be throw your units against it for a while until it falls. Wartime city mechanics in Civilization 6 are derived from those in Civ V, but expand on them dramatically-in a way that makes cities much harder to conquer if you don’t know what you’re doing.
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